DITL_20636.txt Items: (4 entries) 0: Bounds: x1=172, y1=171, x2=267, y2=191 Type: 4 Info: 'THANKS ALOT' 1: Bounds: x1=19, y1=22, x2=424, y2=103 Type: 8 Info: 'The wizard must die before you can win the game. The computer expects you to use Capital letters to start the first word, and anywhere else appropriate, except when fighting.' 2: Bounds: x1=17, y1=109, x2=420, y2=159 Type: 8 Info: 'There are 15 different message bases, which the hints come from. Study the hints which are given on paper. They are needed to win the game.' 3: Bounds: x1=194, y1=2, x2=233, y2=22 Type: 8 Info: 'HINTS' DITL_11819.txt Items: (5 entries) 0: Bounds: x1=186, y1=226, x2=231, y2=245 Type: 4 Info: 'OK' 1: Bounds: x1=58, y1=27, x2=379, y2=78 Type: 8 Info: 'To register, and thus become eligible for the $100.00 cash prize, send $7.50 along with your name, address and the word MasterMaze to...' 2: Bounds: x1=174, y1=83, x2=287, y2=149 Type: 8 Info: 'R. B. Hatton 2636 Oxbow Great Bend, Ks. 67530' 3: Bounds: x1=121, y1=3, x2=304, y2=21 Type: 8 Info: 'REGISTRATION INSTRUCTIONS' 4: Bounds: x1=64, y1=159, x2=409, y2=209 Type: 8 Info: 'This program is shareware. If you don't like it, destroy it, or give it to a friend.' DITL_8247.txt Items: (5 entries) 0: Bounds: x1=141, y1=223, x2=283, y2=245 Type: 4 Info: 'SOUNDS GOOD TO ME' 1: Bounds: x1=52, y1=37, x2=381, y2=88 Type: 8 Info: 'Mastermaze is the adventure game that pays. If you, as a registered owner, are the first to win this game, I will pay you $100.00' 2: Bounds: x1=52, y1=89, x2=382, y2=155 Type: 8 Info: 'When you win, follow the instructions which appear on your screen. The winning entry with the earliest postmark will win. In case of a tie, a drawing will be held to determine the winner.' 3: Bounds: x1=52, y1=156, x2=382, y2=217 Type: 8 Info: 'In case no winning entry has been received by 12/31/89, a drawing will be held to determine a winner. In any event, the $100.00 prize will be awarded.' 4: Bounds: x1=129, y1=7, x2=299, y2=25 Type: 8 Info: 'WELCOME TO MASTERMASE' DITL_4538.txt Items: (4 entries) 0: Bounds: x1=191, y1=267, x2=251, y2=287 Type: 4 Info: 'OK' 1: Bounds: x1=45, y1=14, x2=388, y2=67 Type: 8 Info: 'CONGRATUATIONS...You have won the game. You might be the first. Here is your code number' 2: Bounds: x1=45, y1=66, x2=392, y2=119 Type: -120 Info: '^0' 3: Bounds: x1=45, y1=119, x2=407, y2=263 Type: 8 Info: 'Return this code number on a postcard, along with your name and address, and send to... R.B. Hatton 2636 Oxbow Great Bend, Ks, 67530 If you are the first, you will be receiving you cash prize soon.' DITL_4449.txt Items: (4 entries) 0: Bounds: x1=227, y1=63, x2=287, y2=83 Type: 4 Info: 'YES' 1: Bounds: x1=34, y1=64, x2=94, y2=84 Type: 4 Info: 'NO' 2: Bounds: x1=53, y1=20, x2=270, y2=58 Type: 8 Info: 'Do you wish to save your game before quitting?' 3: Bounds: x1=123, y1=64, x2=183, y2=84 Type: 4 Info: 'Cancel' DITL_130.txt Items: (6 entries) 0: Bounds: x1=350, y1=60, x2=420, y2=80 Type: 4 Info: 'OK' 1: Bounds: x1=268, y1=60, x2=338, y2=80 Type: 4 Info: 'Cancel' 2: Bounds: x1=50, y1=8, x2=128, y2=24 Type: -120 Info: 'Can't find:' 3: Bounds: x1=50, y1=30, x2=420, y2=46 Type: -120 Info: '' 4: Bounds: x1=50, y1=60, x2=250, y2=76 Type: -120 Info: 'Would you like to look for it?' 5: Bounds: x1=4, y1=4, x2=36, y2=36 Type: -96 Info: '' DITL_129.txt Items: (3 entries) 0: Bounds: x1=260, y1=64, x2=316, y2=85 Type: 4 Info: 'OK' 1: Bounds: x1=47, y1=8, x2=316, y2=56 Type: -120 Info: '' 2: Bounds: x1=8, y1=8, x2=40, y2=40 Type: -96 Info: '' DITL_128.txt Items: (3 entries) 0: Bounds: x1=115, y1=109, x2=204, y2=129 Type: 4 Info: 'OK' 1: Bounds: x1=59, y1=31, x2=273, y2=66 Type: -120 Info: 'This application was created by Roland and Heath Hatton using ' 2: Bounds: x1=92, y1=77, x2=242, y2=93 Type: -120 Info: 'Microsoft QuickBASIC'